Retro Game Remakes
26 games
Each game here starts from a classic arcade, console or PC game and adds its own ideas. Snake, Neon Break and Neon Invasion follow the arcade originals, Edge Claim is a take on Qix and Prismfall on Q*bert, Tumblekin plays like Lemmings, and the sims follow SimCity, SimTower, SimFarm and SimAnt. All of them are PixelDen's own games, not copies.
Hophazard
An endless lane-crossing arcade hopper in cheerful pixel art. Dodge cars and trains, ride logs across rivers, grab coins and push your distance record.
Sakura Drop
A zen garden puzzle where cherry blossoms fall as gems. Match three, trigger chain combos, find peace in the chaos.
Pixel Kart
Mode 7 kart racing inspired by SNES classics. Drift, boost, and battle 3 AI rivals across neon tracks.
Redline Pursuit
A pixel art 3D road racer in the spirit of the first Need for Speed. Pick one of three supercars, race three rivals along four point-to-point roads through traffic and weather, and outrun the highway patrol.
Neon Break
Smash glowing bricks with precise ball physics in a neon cyberpunk arena. Catch powerups, angle every shot, outlast a wall that hardens every level.
Spirit Snare
A Pang-style ghost-popping arcade game. Fire a spectral chain at bouncing spirit orbs, split them down to nothing and clear all 10 moonlit-graveyard levels.
Snake
Guide your snake across four run modes and four pixel art worlds. Grab the timed premium food before it rots, or play it safe and survive.
Arcane Spires
Duel a rival wizard: build your tower to 100, wreck theirs to 0, or outrace them on resources. A card battler in three spells.
Prismfall
An isometric cube-hopper: guide a glowing creature across a floating pyramid and light up every cube before the shadows catch you, with a fresh daily puzzle for everyone.
Strafe Run
An endless canyon flying game: skim a glowing hovercraft low over rolling voxel terrain, hug the dirt through tightening ridges and chase distance without becoming a crater.
Liftwell
A tower building sim in pixel art, in the spirit of SimTower. Stack offices, condos, hotels and shops, plan the lifts so nobody waits too long, and earn each lot's star goal before the deadline.
Detention Deep
A first-person grid dungeon crawler. Four students in detention fall through the cellar floor of their magic academy and climb four floors back up with spells, wands and d20 rolls, to a final duel with an expelled teacher.
Edge Claim
Slide along the border, cut into the field and fence off the bigger chunk before the bouncing orb hits your line or a sparx catches you on the edge.
Mineglyph
The timeless minesweeper logic game in crisp pixel art. First-click-safe boards, chording, three difficulties, a shared Daily Challenge and a best-time leaderboard.
Pixelopolis
A city building sim in pixel art, in the spirit of SimCity Classic. Zone homes, shops, industry and offices, run roads and power lines, balance the budget and grow a village into a metropolis in 20 years.
Starlane
A space trading game in flat-shaded retro 3D, in the spirit of the 1984 classic. Trade across the six systems of Slider Reach, ride trade lanes to the jump gates, fight raiders, land on planets and dock at a spinning station.
Bubble Pop
Aim, fire, pop. Match three or more bubbles of the same color before they reach the bottom. A modern take on the classic puzzle shooter.
Sandcrown
A desert real-time strategy game in pixel art. Build a base on the rock, send harvesters out for glimmer, train an army and break the Black Guard across four missions, while a giant sandmaw hunts on the dunes.
Neon Invasion
Blast through waves of neon aliens, grab power-ups, and face a boss warship every fifth wave. Earth's last ship — yours.
Furrowfield
A farm management sim in pixel art, in the spirit of SimFarm. Lay out fields, dig irrigation ditches, run tractors and combines, watch the weather and the market, and meet each farm's goal before the deadline.
Tumblekin
A pixel art puzzle game in the spirit of Lemmings. The kins walk on without a thought; give them skills to dig, build, bash and float, lead enough of them home and carry the glimmers out with them.
Antmound
A pixel art ant colony simulation in the spirit of the 1991 classic. Play one yellow ant, lay pheromone trails, balance workers, soldiers and breeders, and drive the red colony out of the yard and the house.
Cloud Corsairs
A steampunk sky-pirate trading game in pixel art. Fly a brig between floating islands, trade nine goods, fight airship battles in three altitude bands and follow your missing sister's trail through Act I.
Nara Teshen
A cinematic sci-fi platformer on a hijacked colony ship. Run, leap, duck and slide through three decks, win gunfights against the hijackers and stop the jump before the drive is charged in fourteen minutes.
Fuseheads
A bomb arena game for two players on one keyboard or solo against bots. Drop bombs, blow up crates, grab power-ups and trap your rivals in the blast. Three arenas, chain reactions and sudden death.
Rampart Keep
Wall off your marble keep with Tetris-style pieces, arm it with catapults and stone the triremes before they wreck you. Solo campaign on three coasts, a boon to pick between maps.
Questions and answers
Are these the original games?
No. They are new games made for PixelDen that follow the rules of a classic, with new art, new levels and their own twists.
Which classics are covered?
Arcade classics like Snake, Breakout, Space Invaders, Columns, Qix, Pang and Q*bert, a Frogger style hopper, Lemmings, Bomberman, Rampart and Elite, and the PC sims SimCity, SimTower, SimFarm and SimAnt.
Do they play the same as the originals?
The core rules do, so you know what to do from the first second. Then each adds something: run modes and worlds in Snake, power-ups and a boss ship in Neon Invasion, a two player mode in Fuseheads.